Shadow of the Colossus - Forest Path to Colossus XII

Special Thanks to Troy Mishler for ensuring a unified look for all of the water around the world.

Special Thanks to Troy Mishler for ensuring a unified look for all of the water around the world.

Special Thanks to Troy Mishler for ensuring a unified look for all of the water around the world.

Special Thanks to Troy Mishler for ensuring a unified look for all of the water around the world.

Special thanks to Willow Hermoso for doing a final pass on the cliff faces and edges.

Special thanks to Willow Hermoso for doing a final pass on the cliff faces and edges.

Special thanks to Willow Hermoso for doing a final pass on the cliff faces and edges.

Special thanks to Willow Hermoso for doing a final pass on the cliff faces and edges.

Shadow of the Colossus - Forest Path to Colossus XII

I am proud to say that I had the opportunity to work on SOTC PS4. Here are a few screenshots of the forest path to Colossus XII. My primary responsibilities include: level layout and lighting.

Huge shout out to Alexis Boyer for constant critique and collaboration for this level. The foliage assets were made by Alexis.
You can find her portfolio here: https://www.artstation.com/azii

Special thanks to everyone on the Bluepoint Games team!

Contributors:
Alexis Boyer - Foliage Artist https://www.artstation.com/azii
Mathew Via - Env./Prop Artist https://www.artstation.com/matthewjvia
Michael Kahn-Rose - Lighting Artist https://www.artstation.com/mkahnrose
James Mestemaker - VFX Artist
Mark Skelton - Art Director https://www.artstation.com/madmanmark
Troy Mishler - Env. Artist https://www.artstation.com/troymishler
Willow Hermoso - Env. Artist https://www.artstation.com/hermosoleonard