Shadow of the Colossus - Redwood Forest

Special Thanks to Troy Mishler for ensuring a unified look for all of the water around the world.

Special Thanks to Troy Mishler for ensuring a unified look for all of the water around the world.

Shadow of the Colossus - Redwood Forest

I am proud to say that I had the opportunity to work on SOTC PS4. Here are a few screenshots of the redwood forest. My primary responsibilities include: level layout and design as well as the creation of the redwood bark materials. Both I and Michael Kahn-Rose worked closely together to setup the lighting in this area.

Huge shout out to Alexis Boyer for constant critique and collaboration for this level. The foliage assets were made by Alexis.
You can find her portfolio here: https://www.artstation.com/azii

Special thanks to everyone on the Bluepoint Games team!

Contributors:
Alexis Boyer - Foliage Artist https://www.artstation.com/azii
Mathew Via - Env./Prop Artist https://www.artstation.com/matthewjvia
Michael Kahn-Rose - Lighting Artist https://www.artstation.com/mkahnrose
James Mestemaker - VFX Artist
Mark Skelton - Art Director https://www.artstation.com/madmanmark
Troy Mishler - Env. Artist https://www.artstation.com/troymishler