I'm proud to show my level art contributions to God of War Ragnarök. I was the Acting Lead Environment Artist for Bluepoint Games on this project. My primary responsibilities for these levels included: Realm wide material owner (initially created by Kyle Bromley), world building, modeling, and optimization to shipped product. I also oversaw the creation, optimization, and completion of the rest of the level art within Helheim and the Alfheim desert areas.
Special thanks to everyone at Bluepoint Games & Santa Monica Studios!
Main Contributors:
Daniel Bang - Level Designer
https://www.artstation.com/mkahnrose
https://www.artstation.com/madmanmark
https://www.artstation.com/adamrehmann
https://www.artstation.com/kbrom3d