I'm proud to show my contributions to Demon's Souls PS5 as Environment/Lead Material Artist. Here are a few screenshots of the lava in the StongFang Tunnels. My primary responsibilities include: Material conception, creation, & setup, as well as the lava meshes used in the various environments. Huge shout out to Bruce Woodard for the collaboration and brainstorming that lead to the lava's unique & powerful shader!
Special thanks to everyone on the Bluepoint Games team!
Contributors:
Peter Rybkin - Env. Artist
https://www.artstation.com/polyghan
https://www.artstation.com/m357y
https://www.artstation.com/mkahnrose
https://www.artstation.com/madmanmark